Hammami Amri, Gabbett Tim J, Slimani Maamer, Bouhlel Ezdine
Laboratory of Physiology, Faculty of Medicine, Sousse, Tunisia -
Gabbett Performance Solutions, Brisbane, Australia.
J Sports Med Phys Fitness. 2018 Oct;58(10):1446-1455. doi: 10.23736/S0022-4707.17.07420-5. Epub 2017 Oct 24.
This paper aimed to systematically review the training effects of small-sided games (SSG) on physical fitness and specific skills related to team sport according to the level of play and the period of the season.
The search covered the following electronic databases (PubMed, Google Scholar, and ScienceDirect). The publications' search period ranged from 2000 to 2016. The terms (small-sided game, training, skill-based game, aerobic fitness, sprint, agility, jump and team sports) were used either singularly or combined in a systematic sequence. Appraisal of 16 articles (15 were analyzed) was performed after the application of exclusion criteria and quality assurance processes and the standardized mean effects were measured using random effects.
The results revealed that SSG training had a large beneficial effect on maximal oxygen uptake V̇O2max (effect size 1.94; 95% CI: 0.15, 3.74; I2=94%), agility (-1.49; 95% CI: -2.27, -0.71; I2=80%), and repeated sprint ability (-1.19; 95% CI: -2.17, -0.21; I2= 53%). There was a moderate beneficial effect on 10- and 20-m sprint performance (-0.89; 95% CI: -1.7, -0.07; I2=88%), jump height (0.68; 95% CI: 0.03, 1.33; I2= 79%), and intermittent endurance (0.61; 95% CI: 0.17, 1.05; I2= 0%). The results also showed greater positive effects on specific skills (specific endurance and agility tests and techniques) after SSG when compared with generic or agility training.
Small-sided games may represent an effective strategy of multicomponent training that can induce greater positive effects on specific skills tasks when compared with interval or agility training and moderate to large improvements in team sport-related physical fitness.
本文旨在根据比赛水平和赛季阶段,系统综述小型比赛(SSG)对体能以及与团队运动相关的特定技能的训练效果。
检索涵盖了以下电子数据库(PubMed、谷歌学术和科学Direct)。出版物的检索时间段为2000年至2016年。术语(小型比赛、训练、技能型比赛、有氧体能、短跑、敏捷性、跳跃和团队运动)单独或按系统顺序组合使用。在应用排除标准和质量保证流程后,对16篇文章(分析了15篇)进行评估,并使用随机效应测量标准化平均效应。
结果显示,SSG训练对最大摄氧量V̇O2max有很大的有益影响(效应量1.94;95%置信区间:0.15,3.74;I2 = 94%)、敏捷性(-1.49;95%置信区间:-2.27,-0.71;I2 = 80%)和重复冲刺能力(-1.19;95%置信区间:-2.17,-0.21;I2 = 53%)。对10米和20米短跑成绩(-0.89;95%置信区间:-1.7,-0.07;I2 = 88%)、跳跃高度(0.68;95%置信区间:0.03,1.33;I2 = 79%)和间歇耐力(0.61;95%置信区间:0.17,1.05;I2 = 0%)有中等程度的有益影响。结果还表明,与一般训练或敏捷性训练相比,SSG训练后对特定技能(特定耐力和敏捷性测试及技术)有更大的积极影响。
小型比赛可能是一种有效的多成分训练策略,与间歇训练或敏捷性训练相比,它可以对特定技能任务产生更大的积极影响,并能使与团队运动相关的体能有中度到大幅度的提高。