1 International Gaming Research Unit, Psychology Department, Nottingham Trent University , Nottingham, UK.
2 Laboratory for Experimental Psychopathology, Institut de recherche en sciences psychologiques, Université catholique de Louvain , Louvain-La-Neuve, Belgium.
J Behav Addict. 2018 Mar 1;7(1):88-99. doi: 10.1556/2006.6.2017.080. Epub 2018 Jan 9.
Background and aims Gaming applications have become one of the main entertainment features on smartphones, and this could be potentially problematic in terms of dangerous, prohibited, and dependent use among a minority of individuals. A cross-national study was conducted in Belgium and Finland. The aim was to examine the relationship between gaming on smartphones and self-perceived problematic smartphone use via an online survey to ascertain potential predictors. Methods The Short Version of the Problematic Mobile Phone Use Questionnaire (PMPUQ-SV) was administered to a sample comprising 899 participants (30% male; age range: 18-67 years). Results Good validity and adequate reliability were confirmed regarding the PMPUQ-SV, especially the dependence subscale, but low prevalence rates were reported in both countries using the scale. Regression analysis showed that downloading, using Facebook, and being stressed contributed to problematic smartphone use. Anxiety emerged as predictor for dependence. Mobile games were used by one-third of the respective populations, but their use did not predict problematic smartphone use. Very few cross-cultural differences were found in relation to gaming through smartphones. Conclusion Findings suggest mobile gaming does not appear to be problematic in Belgium and Finland.
背景与目的 游戏应用已成为智能手机的主要娱乐功能之一,但对于少数人来说,这可能会导致危险、禁止和依赖使用等问题。本研究在比利时和芬兰进行了一项跨国研究。目的是通过在线调查来检验智能手机游戏与自我感知的智能手机问题使用之间的关系,以确定潜在的预测因素。 方法 对包括 899 名参与者(30%为男性;年龄范围:18-67 岁)的样本进行了简短版问题手机使用问卷(PMPUQ-SV)的测试。 结果 PMPUQ-SV 的有效性和可靠性良好,尤其是依赖分量表,但两国使用该量表报告的发生率均较低。回归分析表明,下载、使用 Facebook 和感到压力会导致智能手机问题使用。焦虑是依赖的预测因素。各人群中有三分之一使用手机游戏,但使用手机游戏并不能预测智能手机问题使用。在与智能手机游戏相关方面,发现的跨文化差异很少。 结论 研究结果表明,在比利时和芬兰,手机游戏似乎没有问题。