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基于 Leap Motion 控制器的视频游戏疗法治疗中枢神经系统疾病患者上肢运动功能恢复:系统评价与荟萃分析。

Leap Motion Controller Video Game-Based Therapy for Upper Extremity Motor Recovery in Patients with Central Nervous System Diseases. A Systematic Review with Meta-Analysis.

机构信息

Centro Médico "Avenida II", C/Julio Burell 18, 23700 Linares, Spain.

Department of Health Sciences, University of Jaén, Paraje Las Lagunillas s/n, 23071 Jaén, Spain.

出版信息

Sensors (Basel). 2021 Mar 15;21(6):2065. doi: 10.3390/s21062065.

Abstract

Leap Motion Controller (LMC) is a virtual reality device that can be used in the rehabilitation of central nervous system disease (CNSD) motor impairments. This review aimed to evaluate the effect of video game-based therapy with LMC on the recovery of upper extremity (UE) motor function in patients with CNSD. A systematic review with meta-analysis was performed in PubMed Medline, Web of Science, Scopus, CINAHL, and PEDro. We included five randomized controlled trials (RCTs) of patients with CNSD in which LMC was used as experimental therapy compared to conventional therapy (CT) to restore UE motor function. Pooled effects were estimated with Cohen's standardized mean difference (SMD) and its 95% confidence interval (95% CI). At first, in patients with stroke, LMC showed low-quality evidence of a large effect on UE mobility (SMD = 0.96; 95% CI = 0.47, 1.45). In combination with CT, LMC showed very low-quality evidence of a large effect on UE mobility (SMD = 1.34; 95% CI = 0.49, 2.19) and the UE mobility-oriented task (SMD = 1.26; 95% CI = 0.42, 2.10). Second, in patients with non-acute CNSD (cerebral palsy, multiple sclerosis, and Parkinson's disease), LMC showed low-quality evidence of a medium effect on grip strength (GS) (SMD = 0.47; 95% CI = 0.03, 0.90) and on gross motor dexterity (GMD) (SMD = 0.73; 95% CI = 0.28, 1.17) in the most affected UE. In combination with CT, LMC showed very low-quality evidence of a high effect in the most affected UE on GMD (SMD = 0.80; 95% CI = 0.06, 1.15) and fine motor dexterity (FMD) (SMD = 0.82; 95% CI = 0.07, 1.57). In stroke, LMC improved UE mobility and UE mobility-oriented tasks, and in non-acute CNSD, LMC improved the GS and GMD of the most affected UE and FMD when it was used with CT.

摘要

Leap Motion Controller (LMC) 是一种虚拟现实设备,可用于中枢神经系统疾病 (CNSD) 运动障碍的康复。本综述旨在评估基于视频游戏的 LMC 治疗对 CNSD 患者上肢 (UE) 运动功能恢复的影响。我们在 PubMed Medline、Web of Science、Scopus、CINAHL 和 PEDro 中进行了系统评价和荟萃分析。我们纳入了 5 项随机对照试验 (RCT),其中 CNSD 患者使用 LMC 作为实验治疗,与常规治疗 (CT) 相比,以恢复 UE 运动功能。使用 Cohen 的标准化均数差 (SMD) 及其 95%置信区间 (95%CI) 估计汇总效果。首先,在脑卒中患者中,LMC 显示出对 UE 运动性具有低质量证据的大影响 (SMD = 0.96; 95%CI = 0.47, 1.45)。与 CT 联合使用时,LMC 显示出对 UE 运动性和 UE 运动导向任务具有极低质量证据的大影响 (SMD = 1.34; 95%CI = 0.49, 2.19) (SMD = 1.26; 95%CI = 0.42, 2.10)。其次,在非急性 CNSD (脑瘫、多发性硬化症和帕金森病) 患者中,LMC 显示出对握力 (GS) (SMD = 0.47; 95%CI = 0.03, 0.90) 和总体运动灵巧性 (GMD) (SMD = 0.73; 95%CI = 0.28, 1.17) 的中等影响在受影响最严重的 UE 中。与 CT 联合使用时,LMC 在受影响最严重的 UE 中显示出非常低质量证据的高影响,对 GMD (SMD = 0.80; 95%CI = 0.06, 1.15) 和精细运动灵巧性 (FMD) (SMD = 0.82; 95%CI = 0.07, 1.57)。在脑卒中患者中,LMC 改善了 UE 运动性和 UE 运动导向任务,在非急性 CNSD 患者中,LMC 改善了受影响最严重的 UE 的 GS 和 GMD 以及 FMD,当与 CT 联合使用时。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/900d/7999275/4d2ab227d51d/sensors-21-02065-g001.jpg

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