Department of Health Education and Health Promotion, School of Health, Arak University of Medical Sciences, Arak, Iran.
Department of Epidemiology, School of Health, Arak University of Medical Sciences, Arak, Iran.
BMC Oral Health. 2021 Jul 13;21(1):342. doi: 10.1186/s12903-021-01693-y.
In order to prevent oral diseases, the use of appropriate oral health education at childhood is one of the most important strategies for improving oral health knowledge and by extension positive oral health habits. Therefore, the present study aimed to evaluate the effect of animations and games as a strategy for improving oral health self-efficacy and self-care behaviors among 6-12-aged students.
In this interventional study, 82 students were selected based on cluster random sampling including 38 for the case and 44 for the control group. The case group received four sessions of combined learning per week including animations and games while the control group received routine school education. The data were collected in six domains including demographics, self-care, knowledge, attitude, behavior and self-efficacy before and 5 months after the intervention using a questionnaire. SPSS version 20 was used for data analysis.
Five months after the intervention, the mean score of self-care, self-efficacy, behavior increased from 3.8 to 4.8, 36.8 to 48.9, and 17.07 to 18.29, respectively indicating a significant change (p < 0.05). However, no significant change was reported in these variables in the control group (p > 0.05).
The use of animation combined with other strategies for oral health self-care education can positively influence the students' performance and self-efficacy. IRCT registration number This trial was registered at IRCT. IRCT2017042133565N1 Registration date: 2017-05-17 https://en.irct.ir/trial/25851.
为了预防口腔疾病,在儿童时期使用适当的口腔健康教育是改善口腔健康知识,进而促进积极的口腔健康习惯的最重要策略之一。因此,本研究旨在评估动画和游戏作为一种策略,对 6-12 岁学生的口腔健康自我效能和自我保健行为的影响。
在这项干预性研究中,我们根据整群随机抽样选择了 82 名学生,包括 38 名病例组和 44 名对照组。病例组每周接受四次联合学习,包括动画和游戏,而对照组接受常规学校教育。在干预前和 5 个月后,使用问卷收集包括人口统计学、自我保健、知识、态度、行为和自我效能在内的六个领域的数据。采用 SPSS 20 版进行数据分析。
干预 5 个月后,自我保健、自我效能、行为的平均得分从 3.8 分增加到 4.8 分、36.8 分增加到 48.9 分和 17.07 分增加到 18.29 分,表明有显著变化(p<0.05)。然而,对照组这些变量没有显著变化(p>0.05)。
将动画与其他口腔健康自我保健教育策略结合使用,可以积极影响学生的表现和自我效能。IRCT 注册号:本试验在 IRCT 注册。IRCT2017042133565N1 注册日期:2017 年 5 月 17 日。https://en.irct.ir/trial/25851.