The Edmond and Lily Safra Center for Brain Sciences and the Department of Neurobiology, Silberman Institute of Life Sciences, the Hebrew University of Jerusalem, Jerusalem, Israel.
BioTechMed Center, Multimedia Systems Department, Faculty of Electronics, Telecommunications and Informatics, Gdansk University of Technology, Gdansk, Poland.
BMC Biol. 2023 Aug 11;21(1):172. doi: 10.1186/s12915-023-01660-9.
Behavior consists of the interaction between an organism and its environment, and is controlled by the brain. Brain activity varies at sub-second time scales, but behavioral measures are usually coarse (often consisting of only binary trial outcomes).
To overcome this mismatch, we developed the Rat Interactive Foraging Facility (RIFF): a programmable interactive arena for freely moving rats with multiple feeding areas, multiple sound sources, high-resolution behavioral tracking, and simultaneous electrophysiological recordings. The paper provides detailed information about the construction of the RIFF and the software used to control it. To illustrate the flexibility of the RIFF, we describe two complex tasks implemented in the RIFF, a foraging task and a sound localization task. Rats quickly learned to obtain rewards in both tasks. Neurons in the auditory cortex as well as neurons in the auditory field in the posterior insula had sound-driven activity during behavior. Remarkably, neurons in both structures also showed sensitivity to non-auditory parameters such as location in the arena and head-to-body angle.
The RIFF provides insights into the cognitive capabilities and learning mechanisms of rats and opens the way to a better understanding of how brains control behavior. The ability to do so depends crucially on the combination of wireless electrophysiology and detailed behavioral documentation available in the RIFF.
行为由生物体与其环境的相互作用构成,并受大脑控制。大脑活动在亚秒时间尺度上变化,但行为测量通常很粗糙(通常仅由二进制试验结果组成)。
为了克服这种不匹配,我们开发了大鼠交互式觅食设施(RIFF):一个用于自由移动大鼠的可编程交互式竞技场,具有多个进食区、多个声源、高分辨率行为跟踪和同时进行电生理记录。本文提供了关于 RIFF 结构和用于控制它的软件的详细信息。为了说明 RIFF 的灵活性,我们描述了在 RIFF 中实现的两个复杂任务,一个是觅食任务,另一个是声音定位任务。大鼠在这两个任务中都能迅速学会获得奖励。听觉皮层中的神经元以及后岛听觉场中的神经元在行为过程中具有声音驱动的活动。值得注意的是,这两个结构中的神经元也表现出对非听觉参数的敏感性,例如在竞技场中的位置和头部到身体的角度。
RIFF 为我们深入了解大鼠的认知能力和学习机制提供了思路,并为更好地理解大脑如何控制行为开辟了道路。这种能力的实现取决于 RIFF 中提供的无线电生理和详细行为记录的组合。