Baumann André C K, Pallesen Ståle, Mentzoni Rune A, Kolberg Eirin, Waagbø Vegard, Sørensen Anders, Kristensen Joakim H
Gamers Performance, Oslo, Norway.
Department of Psychosocial Science, University of Bergen, Bergen, Norway.
Front Sports Act Living. 2024 Aug 1;6:1405441. doi: 10.3389/fspor.2024.1405441. eCollection 2024.
The current study aimed to explore grassroots esports in sports clubs in Norway from the perspective of volunteer esports leaders.
Fifteen volunteers were recruited from grassroots esports initiatives in various sports clubs and were interviewed via online video conferencing using a pre-developed semi-structured interview guide. Data was analyzed using inductive thematic analysis with a realist approach, which generated the following themes: (1) Local community impact at the center of motivation, (2) lack of support threatens the operations of the initiatives, and (3) competency development to overcome barriers. The participants perceived the grassroots esports initiatives as essential for children in the local community and as the core of their motivation as volunteers. Several challenges were mentioned for sustaining the initiatives, such as maintaining motivation, resource management, and recruiting new volunteers. Finally, competency and qualified esports trainers were mentioned as necessary for a high-quality offer.
The grassroots esports initiatives in sports clubs are viewed by volunteer esports leaders to affect the local community positively. However, there are challenges tied to the operation of such initiatives, such as engaging volunteers and raising competence. Future research should investigate barriers to help develop strategies to support grassroots esports initiatives.
本研究旨在从电子竞技志愿者领导者的角度探索挪威体育俱乐部中的基层电子竞技情况。
从各体育俱乐部的基层电子竞技项目中招募了15名志愿者,并使用预先制定的半结构化访谈指南通过在线视频会议进行访谈。采用基于现实主义方法的归纳主题分析法对数据进行分析,得出以下主题:(1)动机核心是对当地社区的影响;(2)缺乏支持威胁项目运营;(3)通过能力发展克服障碍。参与者认为基层电子竞技项目对当地社区的儿童至关重要,也是他们作为志愿者的核心动力。提到了维持这些项目面临的几个挑战,如保持积极性、资源管理和招募新志愿者。最后,提到能力和合格的电子竞技教练是提供高质量项目所必需的。
体育俱乐部中的基层电子竞技项目被电子竞技志愿者领导者视为对当地社区有积极影响。然而,此类项目的运营存在挑战,如吸引志愿者和提高能力。未来的研究应调查障碍,以帮助制定支持基层电子竞技项目的策略。