• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

在增强现实中整合传统与虚拟现实方法用于慢性腰痛基于理论的心理教育干预设计:范围综述

Integration of Conventional and Virtual Reality Approaches in Augmented Reality for Theory-Based Psychoeducational Intervention Design for Chronic Low Back Pain: Scoping Review.

作者信息

Conen Robin, Mueller Steffen, Tibubos Ana Nanette

机构信息

Department of Nursing Science, Diagnostics in Healthcare and eHealth, Trier University, Trier, Germany.

Department of Computer Science/Therapeutic Science, Trier University of Applied Sciences, Trier, Germany.

出版信息

Interact J Med Res. 2025 Jan 20;14:e59611. doi: 10.2196/59611.

DOI:10.2196/59611
PMID:39832362
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11791447/
Abstract

BACKGROUND

Psychoeducation positively influences the psychological components of chronic low back pain (CLBP) in conventional treatments. The digitalization of health care has led to the discussion of virtual reality (VR) interventions. However, CLBP treatments in VR have some limitations due to full immersion. In comparison, augmented reality (AR) supplements the real world with virtual elements involving one's own body sensory perception and can combine conventional and VR approaches.

OBJECTIVE

The aim of this study was to review the state of research on the treatment of CLBP through psychoeducation, including immersive technologies, and to formulate suggestions for psychoeducation in AR for CLBP.

METHODS

A scoping review following PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) guidelines was performed in August 2024 by using Livivo ZB MED, PubMed, Web of Science, American Psychological Association PsycINFO (PsycArticle), and PsyArXiv Preprints databases. A qualitative content analysis of the included studies was conducted based on 4 deductively extracted categories.

RESULTS

We included 12 studies published between 2019 and 2024 referring to conventional and VR-based psychoeducation for CLBP treatment, but no study referred to AR. In these studies, educational programs were combined with physiotherapy, encompassing content on pain biology, psychological education, coping strategies, and relaxation techniques. The key outcomes were pain intensity, kinesiophobia, pain catastrophizing, degree of disability, quality of life, well-being, self-efficacy, depression, attrition rate, and user experience. Passive, active, and gamified strategies were used to promote intrinsic motivation from a psychological point of view. Regarding user experience from a software development perspective, user friendliness, operational support, and application challenges were recommended.

CONCLUSIONS

For the development of a framework for an AR-based psychoeducational intervention for CLBP, the combination of theories of acceptance and use of technologies with insights from health psychological behavior change theories appears to be of great importance. An example of a theory-based design of a psychoeducation intervention in AR for CLBP is proposed and discussed.

摘要

背景

在传统治疗中,心理教育对慢性下腰痛(CLBP)的心理成分有积极影响。医疗保健的数字化引发了对虚拟现实(VR)干预措施的讨论。然而,由于完全沉浸感,VR中的CLBP治疗存在一些局限性。相比之下,增强现实(AR)通过涉及自身身体感官感知的虚拟元素来补充现实世界,并且可以将传统方法与VR方法相结合。

目的

本研究旨在回顾通过心理教育(包括沉浸式技术)治疗CLBP的研究现状,并为CLBP的AR心理教育提出建议。

方法

2024年8月,按照PRISMA(系统评价和Meta分析的首选报告项目)指南,使用Livivo ZB MED、PubMed、科学网、美国心理学会PsycINFO(PsycArticle)和PsyArXiv预印本数据库进行了一项范围综述。基于4个演绎提取的类别对纳入研究进行了定性内容分析。

结果

我们纳入了2019年至2024年间发表的12项关于CLBP治疗的传统和基于VR的心理教育的研究,但没有研究涉及AR。在这些研究中,教育项目与物理治疗相结合,涵盖疼痛生物学、心理教育、应对策略和放松技巧等内容。关键结果包括疼痛强度、运动恐惧、疼痛灾难化、残疾程度、生活质量、幸福感、自我效能感、抑郁、损耗率和用户体验。从心理学角度使用被动、主动和游戏化策略来促进内在动机。从软件开发角度来看,关于用户体验,推荐了用户友好性、操作支持和应用挑战。

结论

对于基于AR的CLBP心理教育干预框架的开发,技术接受和使用理论与健康心理行为改变理论的见解相结合似乎非常重要。提出并讨论了一个基于理论设计的AR中CLBP心理教育干预示例。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/623c/11791447/21de96e95285/ijmr_v14i1e59611_fig2.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/623c/11791447/02d0f18f0616/ijmr_v14i1e59611_fig1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/623c/11791447/21de96e95285/ijmr_v14i1e59611_fig2.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/623c/11791447/02d0f18f0616/ijmr_v14i1e59611_fig1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/623c/11791447/21de96e95285/ijmr_v14i1e59611_fig2.jpg

相似文献

1
Integration of Conventional and Virtual Reality Approaches in Augmented Reality for Theory-Based Psychoeducational Intervention Design for Chronic Low Back Pain: Scoping Review.在增强现实中整合传统与虚拟现实方法用于慢性腰痛基于理论的心理教育干预设计:范围综述
Interact J Med Res. 2025 Jan 20;14:e59611. doi: 10.2196/59611.
2
Use of Virtual Reality and Augmented Reality Technologies to Support Resilience and Skill-Building in Caregivers of Persons With Dementia: A Scoping Review.使用虚拟现实和增强现实技术支持痴呆症患者照料者的心理韧性和技能培养:一项范围综述
Cureus. 2024 Jul 8;16(7):e64082. doi: 10.7759/cureus.64082. eCollection 2024 Jul.
3
Theoretical foundations and implications of augmented reality, virtual reality, and mixed reality for immersive learning in health professions education.增强现实、虚拟现实和混合现实在健康职业教育沉浸式学习中的理论基础及意义。
Adv Simul (Lond). 2024 Sep 9;9(1):36. doi: 10.1186/s41077-024-00311-5.
4
Virtual Reality in the Management of Chronic Low Back Pain: A Scoping Review.虚拟现实技术在慢性下腰痛管理中的应用:一项范围综述
Front Pain Res (Lausanne). 2022 Mar 7;3:856935. doi: 10.3389/fpain.2022.856935. eCollection 2022.
5
Virtual and augmented reality in biomedical engineering.虚拟现实和增强现实在生物医学工程中的应用。
Biomed Eng Online. 2023 Jul 31;22(1):76. doi: 10.1186/s12938-023-01138-3.
6
Get Your Head in the Game: A Replicated Single-Case Experimental Design Evaluating the Effect of a Novel Virtual Reality Intervention in People With Chronic Low Back Pain.专注比赛:一项复制的单病例实验设计,评估新型虚拟现实干预对慢性下背痛患者的效果。
J Pain. 2023 Aug;24(8):1449-1464. doi: 10.1016/j.jpain.2023.03.013. Epub 2023 Apr 6.
7
Virtual reality and chronic low back pain.虚拟现实与慢性下腰痛。
Disabil Rehabil Assist Technol. 2021 Aug;16(6):637-645. doi: 10.1080/17483107.2019.1688399. Epub 2019 Nov 20.
8
Immersive and Nonimmersive Virtual Reality-Assisted Active Training in Chronic Musculoskeletal Pain: Systematic Review and Meta-Analysis.沉浸式和非沉浸式虚拟现实辅助主动训练治疗慢性肌肉骨骼疼痛:系统评价和荟萃分析。
J Med Internet Res. 2024 Aug 19;26:e48787. doi: 10.2196/48787.
9
Augmented, Mixed, and Virtual Reality-Based Head-Mounted Devices for Medical Education: Systematic Review.用于医学教育的基于增强现实、混合现实和虚拟现实的头戴式设备:系统评价
JMIR Serious Games. 2021 Jul 8;9(3):e29080. doi: 10.2196/29080.
10
Mixed Reality Platforms in Telehealth Delivery: Scoping Review.远程医疗服务中的混合现实平台:范围综述
JMIR Biomed Eng. 2023 Mar 24;8:e42709. doi: 10.2196/42709.

引用本文的文献

1
Feasibility and user experience of augmented reality psychoeducation and mindfulness body scan for chronic low back pain.用于慢性下腰痛的增强现实心理教育和正念身体扫描的可行性及用户体验
Front Pain Res (Lausanne). 2025 Jul 1;6:1600637. doi: 10.3389/fpain.2025.1600637. eCollection 2025.

本文引用的文献

1
Short- and medium-term effects of a single session of pain neuroscience education on pain and psychological factors in patients with chronic low back pain. A single-blind randomized clinical trial.单次疼痛神经科学教育对慢性下腰痛患者疼痛和心理因素的短期和中期影响。一项单盲随机临床试验。
Eur J Pain. 2024 Nov;28(10):1841-1854. doi: 10.1002/ejp.4700. Epub 2024 Jul 17.
2
Physical Activity Interventions Framed by the Health Action Process Approach for Adults with Long-Term Conditions: A Scoping Review.健康行动过程框架下针对长期慢性病成年人的身体活动干预措施:系统评价。
Int J Behav Med. 2024 Dec;31(6):987-1017. doi: 10.1007/s12529-024-10305-2. Epub 2024 Jul 15.
3
Effects of pain education on disability, pain, quality of life, and self-efficacy in chronic low back pain: A randomized controlled trial.
疼痛教育对慢性腰背痛患者残疾、疼痛、生活质量和自我效能的影响:一项随机对照试验。
PLoS One. 2024 May 28;19(5):e0294302. doi: 10.1371/journal.pone.0294302. eCollection 2024.
4
The contribution and interplay of implicit and explicit processes on physical activity behavior: empirical testing of the physical activity adoption and maintenance (PAAM) model.内隐和外显过程对身体活动行为的贡献和相互作用:身体活动采用和维持(PAAM)模型的实证检验。
BMC Public Health. 2024 May 6;24(1):1239. doi: 10.1186/s12889-024-18589-5.
5
Virtual Reality-Based Training in Chronic Low Back Pain: Systematic Review and Meta-Analysis of Randomized Controlled Trials.虚拟现实慢性下背痛培训:随机对照试验的系统评价和荟萃分析。
J Med Internet Res. 2024 Feb 26;26:e45406. doi: 10.2196/45406.
6
Pain neuroscience education for patients with chronic pain: A scoping review from teaching-learning strategies, educational level, and cultural perspective.慢性疼痛患者的疼痛神经科学教育:从教学策略、教育水平和文化视角的范围综述。
Patient Educ Couns. 2024 Jun;123:108201. doi: 10.1016/j.pec.2024.108201. Epub 2024 Feb 10.
7
A multicenter feasibility randomized controlled trial using a virtual reality application of pain neuroscience education for adults with chronic low back pain.一项使用虚拟现实疼痛神经科学教育应用对慢性下腰痛成人进行的多中心可行性随机对照试验。
Ann Med. 2024 Dec;56(1):2311846. doi: 10.1080/07853890.2024.2311846. Epub 2024 Feb 14.
8
Middle-term effects of education programme in chronic low back pain patients to an adherence to physical activity: A randomized controlled trial.慢性腰痛患者坚持身体活动的教育计划的中期效果:一项随机对照试验。
Patient Educ Couns. 2024 Feb;119:108081. doi: 10.1016/j.pec.2023.108081. Epub 2023 Nov 19.
9
Chronic pain education delivered with a virtual reality headset in outpatient physical therapy clinics: a multi-site exploratory trial.在门诊物理治疗诊所使用虚拟现实头戴设备进行慢性疼痛教育:一项多中心探索性试验。
Am J Transl Res. 2023 May 15;15(5):3500-3510. eCollection 2023.
10
Chronic Low Back Pain: A Narrative Review of Recent International Guidelines for Diagnosis and Conservative Treatment.慢性下腰痛:近期国际诊断与保守治疗指南的叙述性综述
J Clin Med. 2023 Feb 20;12(4):1685. doi: 10.3390/jcm12041685.