Argasinski K, Broom M
Department of Mathematics, University of Sussex, Brighton, BN1 9QH, UK,
J Math Biol. 2013 Oct;67(4):935-62. doi: 10.1007/s00285-012-0573-2. Epub 2012 Aug 31.
In the standard approach to evolutionary games and replicator dynamics, differences in fitness can be interpreted as an excess from the mean Malthusian growth rate in the population. In the underlying reasoning, related to an analysis of "costs" and "benefits", there is a silent assumption that fitness can be described in some type of units. However, in most cases these units of measure are not explicitly specified. Then the question arises: are these theories testable? How can we measure "benefit" or "cost"? A natural language, useful for describing and justifying comparisons of strategic "cost" versus "benefits", is the terminology of demography, because the basic events that shape the outcome of natural selection are births and deaths. In this paper, we present the consequences of an explicit analysis of births and deaths in an evolutionary game theoretic framework. We will investigate different types of mortality pressures, their combinations and the possibility of trade-offs between mortality and fertility. We will show that within this new approach it is possible to model how strictly ecological factors such as density dependence and additive background fitness, which seem neutral in classical theory, can affect the outcomes of the game. We consider the example of the Hawk-Dove game, and show that when reformulated in terms of our new approach new details and new biological predictions are produced.
在进化博弈和复制者动态的标准方法中,适应度的差异可以被解释为种群中马尔萨斯平均增长率的超额部分。在与“成本”和“收益”分析相关的基本推理中,存在一个隐含假设,即适应度可以用某种类型的单位来描述。然而,在大多数情况下,这些度量单位并未明确规定。于是问题就出现了:这些理论可检验吗?我们如何衡量“收益”或“成本”?一种有助于描述和论证战略“成本”与“收益”比较的自然语言是人口统计学的术语,因为塑造自然选择结果的基本事件是出生和死亡。在本文中,我们展示了在进化博弈论框架中对出生和死亡进行明确分析的结果。我们将研究不同类型的死亡压力、它们的组合以及死亡率和生育率之间权衡的可能性。我们将表明,在这种新方法中,可以对诸如密度依赖性和加性背景适应度等在经典理论中看似中性的严格生态因素如何影响博弈结果进行建模。我们以鹰鸽博弈为例,并表明当按照我们的新方法重新表述时,会产生新的细节和新的生物学预测。