Department of Psychology, University of Amsterdam, Amsterdam 1001NK, The Netherlands.
Amsterdam Brain & Cognition, University of Amsterdam, Amsterdam 1001NK, The Netherlands.
Proc Natl Acad Sci U S A. 2023 Oct 31;120(44):e2220749120. doi: 10.1073/pnas.2220749120. Epub 2023 Oct 25.
To survive, organisms constantly make decisions to avoid danger and maximize rewards in information-rich environments. As a result, decisions about sensory input are not only driven by sensory information but also by other factors, such as the expected rewards of a decision (known as the payoff matrix) or by information about temporal regularities in the environment (known as cognitive priors or predictions). However, it is unknown to what extent these different types of information affect subjective experience or whether they merely result in nonperceptual response criterion shifts. To investigate this question, we used three carefully matched manipulations that typically result in behavioral shifts in decision criteria: a visual illusion (Müller-Lyer condition), a punishment scheme (payoff condition), and a change in the ratio of relevant stimuli (base rate condition). To gauge shifts in subjective experience, we introduce a task in which participants not only make decisions about what they have just seen but are also asked to reproduce their experience of a target stimulus. Using Bayesian ordinal modeling, we show that each of these three manipulations affects the decision criterion as intended but that the visual illusion uniquely affects sensory experience as measured by reproduction. In a series of follow-up experiments, we use computational modeling to show that although the visual illusion results in a distinct drift-diffusion (DDM) parameter profile relative to nonsensory manipulations, reliance on DDM parameter estimates alone is not sufficient to ascertain whether a given manipulation is perceptual or nonperceptual.
为了生存,生物在信息丰富的环境中不断做出决策,以避免危险并最大化奖励。因此,对感官输入的决策不仅取决于感官信息,还取决于其他因素,例如决策的预期奖励(称为收益矩阵)或环境中时间规律的信息(称为认知先验或预测)。然而,目前尚不清楚这些不同类型的信息在多大程度上影响主观体验,或者它们是否仅仅导致非感知响应标准的转变。为了研究这个问题,我们使用了三种精心匹配的操作,这些操作通常会导致决策标准的行为转变:视觉错觉(Müller-Lyer 条件)、惩罚方案(收益条件)和相关刺激比率的变化(基础比率条件)。为了衡量主观体验的转变,我们引入了一项任务,其中参与者不仅要对他们刚刚看到的内容做出决策,还要复制他们对目标刺激的体验。使用贝叶斯序数建模,我们表明这三种操作中的每一种都按预期影响决策标准,但视觉错觉独特地影响了通过复制测量的感官体验。在一系列后续实验中,我们使用计算建模表明,尽管视觉错觉相对于非感官操作产生了明显的漂移扩散(DDM)参数分布,但仅依赖 DDM 参数估计不足以确定给定的操作是感知的还是非感知的。