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利用虚拟现实影响对牛肉消费的态度:同理心在饮食干预中的作用。

Harnessing Virtual Reality to Influence Attitudes Toward Beef Consumption: The Role of Empathy in Dietary Interventions.

作者信息

Hou Chia-I, Wang Jiun-Hao, Shiao Kun-Sun, Cheng Che

机构信息

Department of Bio-Industry Communication and Development, College of Bio-Resources and Agriculture, National Taiwan University, No. 1, Sec. 4, Roosevelt Rd., Taipei 106319, Taiwan.

出版信息

Foods. 2024 Nov 22;13(23):3750. doi: 10.3390/foods13233750.

Abstract

The excessive consumption of red meat, such as beef, is a growing global health concern linked to increased risks of cancer and cardiovascular diseases. The health consequences associated with red meat consumption were estimated to cost USD 285 billion globally in 2020, accounting for approximately 0.3% of total health expenditures that year. Understanding the psychological mechanisms behind food choices is crucial for changing consumption habits, fostering healthy behaviors, and achieving sustainable dietary patterns. To address these challenges, this study utilizes virtual reality (VR) as a persuasive tool to examine how empathy, as a psychological mechanism, influences the intention to reduce beef consumption and its impact on dietary attitudes. Using an experimental design with 142 participants, the study found that in the VR context, individuals with higher empathy scores experienced a stronger sense of presence, significantly influencing their attitudes toward beef consumption, mediated by the change in anti-beef-eating attitude ( = 0.029). This suggests that VR can serve as an effective medium to reduce individuals' willingness to consume beef and consequently prevent health risks associated with excessive meat intake. This study also highlights the importance of considering individual empathy levels when designing VR interventions to maximize their effectiveness and promote healthier dietary habits, ultimately improving public health. However, one limitation of this study is that it only assessed short-term changes in attitudes following the VR intervention, without incorporating long-term follow-ups to determine if these changes are sustained over time.

摘要

过量食用红肉,如牛肉,是一个日益引起全球健康关注的问题,与癌症和心血管疾病风险增加有关。据估计,2020年全球与红肉消费相关的健康后果成本为2850亿美元,约占当年总医疗支出的0.3%。了解食物选择背后的心理机制对于改变消费习惯、培养健康行为以及实现可持续饮食模式至关重要。为应对这些挑战,本研究利用虚拟现实(VR)作为一种有说服力的工具,来考察同理心作为一种心理机制如何影响减少牛肉消费的意愿及其对饮食态度的影响。通过对142名参与者进行实验设计,研究发现,在VR情境中,同理心得分较高的个体存在感更强,通过反牛肉消费态度的变化介导,显著影响他们对牛肉消费的态度(β = 0.029)。这表明VR可以作为一种有效媒介,降低个体食用牛肉的意愿,从而预防与过量肉类摄入相关的健康风险。本研究还强调了在设计VR干预措施时考虑个体同理心水平的重要性,以最大限度地提高其有效性并促进更健康的饮食习惯,最终改善公众健康。然而,本研究的一个局限性在于,它仅评估了VR干预后态度的短期变化,未纳入长期随访以确定这些变化是否随时间持续存在。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/13f3/11640435/974df4b1a90e/foods-13-03750-g001.jpg

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