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虚拟现实技术在慢性下腰痛治疗中的应用:病例系列报告

Embodiment in Virtual Reality for the Treatment of Chronic Low Back Pain: A Case Series.

作者信息

Trujillo Michael S, Alvarez Anthony F, Nguyen Lincoln, Petros James

机构信息

Department of Research, Karuna Labs, Inc, San Francisco, CA, USA.

Allied Pain and Spine, Los Gatos, CA, USA.

出版信息

J Pain Res. 2020 Nov 25;13:3131-3137. doi: 10.2147/JPR.S275312. eCollection 2020.

Abstract

PURPOSE

We describe two case studies that use embodiment in virtual reality as a treatment for chronic low back pain. The purpose of this case series was to determine the feasibility of a novel virtual reality-based digital therapeutic for the treatment of chronic pain.

PATIENTS AND METHODS

Two patients with chronic low back pain received seven sessions, two sessions per week, of a novel digital therapeutic that combines virtual embodiment with graded motor imagery to deliver functional rehabilitation exercises using an off-the-shelf virtual reality system. Pain intensity was measured using a visual analog scale before and after each session to get an indication whether individual sessions of virtual embodiment training decrease pain intensity. Pain catastrophizing scale was assessed before the first session and after the seventh session to determine the extent to which virtual embodiment training can improve psychological symptoms of chronic low back pain.

RESULTS

In both patients, pain intensity was improved after individual sessions of virtual embodiment training as measured by a paired -test: (Patient A: t = 2.890, P < 0.05) and (Patient B: t = 5.346, P < 0.005). This indicates that individual sessions of virtual embodiment training decrease pain intensity. In both patients, improvements were observed in three subscales of the pain catastrophizing scale (rumination, magnification, and helplessness). This indicates that virtual embodiment training may have benefits for chronic pain symptoms such as pain intensity, pain-related mobility impairment, and disability.

CONCLUSION

This case series provides evidence that embodiment in virtual reality improves symptoms of persistent chronic low back pain. We propose a mechanism by which virtual embodiment may improve chronic pain symptoms by recontextualizing sensory feedback from the body as patients engage in functional rehabilitation exercises while in virtual reality.

摘要

目的

我们描述了两个将虚拟现实中的具身化用作慢性下腰痛治疗方法的案例研究。本案例系列的目的是确定一种基于虚拟现实的新型数字疗法治疗慢性疼痛的可行性。

患者与方法

两名慢性下腰痛患者接受了一种新型数字疗法,每周两次,共七次。该疗法将虚拟具身化与分级运动想象相结合,使用现成的虚拟现实系统进行功能康复锻炼。在每次治疗前后使用视觉模拟量表测量疼痛强度,以了解虚拟具身化训练的单次治疗是否能降低疼痛强度。在第一次治疗前和第七次治疗后评估疼痛灾难化量表,以确定虚拟具身化训练能在多大程度上改善慢性下腰痛的心理症状。

结果

通过配对t检验测量,两名患者在接受虚拟具身化训练的单次治疗后疼痛强度均有所改善:(患者A:t = 2.890,P < 0.05)和(患者B:t = 5.346,P < 0.005)。这表明虚拟具身化训练的单次治疗可降低疼痛强度。两名患者在疼痛灾难化量表的三个子量表(沉思、放大和无助)上均有改善。这表明虚拟具身化训练可能对慢性疼痛症状(如疼痛强度、与疼痛相关的活动能力受损和残疾)有益。

结论

本案例系列提供了证据,证明虚拟现实中的具身化可改善持续性慢性下腰痛的症状。我们提出了一种机制,即当患者在虚拟现实中进行功能康复锻炼时,虚拟具身化可通过重新调整来自身体的感觉反馈来改善慢性疼痛症状。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a849/7701139/d6b0408e437c/JPR-13-3131-g0001.jpg

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