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用线性动力系统对感觉运动学习进行建模。

Modeling sensorimotor learning with linear dynamical systems.

作者信息

Cheng Sen, Sabes Philip N

机构信息

Sloan-Swartz Center for Theoretical Neurobiology, W. M. Keck Foundation Center for Integrative Neuroscience and Department of Physiology, University of California, San Francisco, 94143-0444, USA.

出版信息

Neural Comput. 2006 Apr;18(4):760-93. doi: 10.1162/089976606775774651.

Abstract

Recent studies have employed simple linear dynamical systems to model trial-by-trial dynamics in various sensorimotor learning tasks. Here we explore the theoretical and practical considerations that arise when employing the general class of linear dynamical systems (LDS) as a model for sensorimotor learning. In this framework, the state of the system is a set of parameters that define the current sensorimotor transformation-the function that maps sensory inputs to motor outputs. The class of LDS models provides a first-order approximation for any Markovian (state-dependent) learning rule that specifies the changes in the sensorimotor transformation that result from sensory feedback on each movement. We show that modeling the trial-by-trial dynamics of learning provides a substantially enhanced picture of the process of adaptation compared to measurements of the steady state of adaptation derived from more traditional blocked-exposure experiments. Specifically, these models can be used to quantify sensory and performance biases, the extent to which learned changes in the sensorimotor transformation decay over time, and the portion of motor variability due to either learning or performance variability. We show that previous attempts to fit such models with linear regression have not generally yielded consistent parameter estimates. Instead, we present an expectation-maximization algorithm for fitting LDS models to experimental data and describe the difficulties inherent in estimating the parameters associated with feedback-driven learning. Finally, we demonstrate the application of these methods in a simple sensorimotor learning experiment: adaptation to shifted visual feedback during reaching.

摘要

最近的研究采用简单线性动力系统对各种感觉运动学习任务中的逐次试验动态进行建模。在此,我们探讨将一般类别的线性动力系统(LDS)用作感觉运动学习模型时出现的理论和实际考量。在这个框架中,系统的状态是一组定义当前感觉运动转换的参数——即将感觉输入映射到运动输出的函数。LDS模型类别为任何马尔可夫(状态依赖)学习规则提供了一阶近似,该学习规则指定了由每次运动的感觉反馈导致的感觉运动转换的变化。我们表明,与从更传统的分组暴露实验得出的适应稳态测量相比,对学习的逐次试验动态进行建模能显著增强对适应过程的理解。具体而言,这些模型可用于量化感觉和性能偏差、感觉运动转换中学习到的变化随时间衰减的程度,以及由于学习或性能变异性导致的运动变异性部分。我们表明,先前用线性回归拟合此类模型的尝试通常未产生一致的参数估计。相反,我们提出一种期望最大化算法,用于将LDS模型拟合到实验数据,并描述估计与反馈驱动学习相关参数时固有的困难。最后,我们在一个简单的感觉运动学习实验中展示这些方法的应用:在伸手过程中适应视觉反馈的偏移。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/bd31/2536592/d52893100a29/nihms11232f1.jpg

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