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焦虑部分介导沉浸式虚拟现实环境中的晕动症症状。

Anxiety Partially Mediates Cybersickness Symptoms in Immersive Virtual Reality Environments.

机构信息

1 Parnassia Psychiatric Institute , Research and Innovation, The Hague, Netherlands .

2 Department of Clinical Psychology, Amsterdam Public Health Research Institute , Vrije Universiteit Amsterdam, Amsterdam, Netherlands .

出版信息

Cyberpsychol Behav Soc Netw. 2018 Mar;21(3):187-193. doi: 10.1089/cyber.2017.0082. Epub 2018 Jan 22.

Abstract

The use of virtual reality (VR) in psychological treatment is expected to increase. Cybersickness (CS) is a negative side effect of VR exposure and is associated with treatment dropout. This study aimed to investigate the following: (a) if gender differences in CS can be replicated, (b) if differences in anxiety and CS symptoms between patients and controls can be replicated, and (c) whether the relationship between exposure to VR and CS symptoms is mediated by anxiety. A sample (N = 170) of participants with different levels of psychosis liability was exposed to VR environments. CS and anxiety were assessed with self-report measures before and after the VR experiment. This study replicated gender differences in CS symptoms, most of which were present before exposure to VR. It also replicated findings that a significant correlation between anxiety and CS can be found in healthy individuals, but not in patients. In a VR environment, anxiety partially mediated CS symptoms, specifically nausea and disorientation. A partial explanation for the differences found between patients and controls may lie in a ceiling effect for the symptoms of CS. A second explanation may be the partial overlap between CS symptoms and physiological anxiety responses. CS symptoms reported at baseline cannot be explained by exposure to VR, but are related to anxiety. Caution is required when interpreting studies on both CS and anxiety, until the specificity in measurements has been improved. Since anxiety mediated the CS symptoms, CS is expected to decline during treatment together with the reduction of anxiety.

摘要

虚拟现实(VR)在心理治疗中的应用预计将会增加。晕动症(CS)是 VR 暴露的一种负面副作用,与治疗中断有关。本研究旨在调查:(a)是否可以复制 CS 中的性别差异,(b)是否可以复制患者和对照组之间焦虑和 CS 症状的差异,以及(c)暴露于 VR 与 CS 症状之间的关系是否可以通过焦虑来介导。一组具有不同精神病易感性水平的参与者(N=170)被暴露于 VR 环境中。在 VR 实验前后使用自我报告量表评估 CS 和焦虑。本研究复制了 CS 症状的性别差异,其中大多数在暴露于 VR 之前就存在。它还复制了在健康个体中可以发现焦虑与 CS 之间存在显著相关性的发现,但在患者中则不然。在 VR 环境中,焦虑部分介导了 CS 症状,特别是恶心和定向障碍。患者和对照组之间发现的差异的部分解释可能在于 CS 症状的上限效应。另一个解释可能是 CS 症状与生理焦虑反应之间的部分重叠。不能用 VR 暴露来解释基线时报告的 CS 症状,但与焦虑有关。在对 CS 和焦虑进行解释时需要谨慎,直到测量的特异性得到提高。由于焦虑介导了 CS 症状,因此预计随着焦虑的减轻,CS 会在治疗过程中下降。

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