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《注定要转换:第一人称射击游戏玩家的卓越认知灵活性》。

DOOM'd to Switch: Superior Cognitive Flexibility in Players of First Person Shooter Games.

机构信息

Cognitive Psychology Unit and Leiden Institute for Brain and Cognition, Leiden University Leiden, Netherlands.

出版信息

Front Psychol. 2010 Apr 21;1:8. doi: 10.3389/fpsyg.2010.00008. eCollection 2010.

Abstract

The interest in the influence of videogame experience on our daily life is constantly growing. "First Person Shooter" (FPS) games require players to develop a flexible mindset to rapidly react to fast moving visual and auditory stimuli, and to switch back and forth between different subtasks. This study investigated whether and to which degree experience with such videogames generalizes to other cognitive-control tasks. Video-game players (VGPs) and individuals with little to no videogame experience (NVGPs) performed on a task switching paradigm that provides a relatively well-established diagnostic measure of cognitive flexibility. As predicted, VGPs showed smaller switching costs (i.e., greater cognitive flexibility) than NVGPs. Our findings support the idea that playing FPS games promotes cognitive flexibility.

摘要

人们对电子游戏体验对日常生活影响的兴趣日益浓厚。“第一人称射击”(FPS)游戏要求玩家具备灵活的思维,以便快速对快速移动的视觉和听觉刺激做出反应,并在不同的子任务之间来回切换。本研究旨在调查玩家是否以及在何种程度上将这种电子游戏经验推广到其他认知控制任务中。电子游戏玩家(VGPs)和几乎没有电子游戏经验的个体(NVGPs)在任务转换范式上进行了表现,该范式提供了一种相对成熟的认知灵活性诊断测量方法。正如预测的那样,VGPs 比 NVGPs 的转换成本(即更高的认知灵活性)更小。我们的研究结果支持了这样一种观点,即玩 FPS 游戏可以促进认知灵活性。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/45ae/3153740/ffd6215d208f/fpsyg-01-00008-g001.jpg

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